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Patches
   Fixes
      Diplomacy
      FinanceWraparound
      GroundCombat
      Sitrep
      StuckTech
      TechTurnsRemaining
      TFDisplay
      TransportDisband
      Visibility
   Mods
      AlliedVictory
      AllStars
      AutoBuild
      AutoConquer
      ColonyDisplay
      DamageDisplay
      EmpireLimit
      FighterInterceptor
      FighterSpeed
      GalaxyConfiguration
      HullSpeed
      MissileRacks
      MissileRackSize
      MissileSpeed
      OneTurnTech
      RaceSelection
      RacialTech
      RandomEvents
      RelationsByRace
      SenateVictory
      StarlaneEvent
      SystemDefenseTF
      TechLevels
      TechTags
      TFsPerCombat
Spreadsheet Modding

Functionally, this patch is similar to the RacialTech patch. Where that patch allows for an alias file, for those who may have renamed the races, this patch doesn't require one. It introduces four hardcoded tags:
NoSteal: Prevents the tech from being stolen by spies.
NoTrade: This tech will not show up as a trade option (or for demand, or any other diplomatic avenue).
NoCap: Prevents the tech from being acquired by capturing a planet.
NoRandom: Prevents the tech from being granted via a random event or special.

This tags can be used separately or all together. Using all of them effectively bars a race from aquiring the technology unless it can research it.

The tags get applied to the 'Sort_Tag' column of TechTables.txt. For more precise details about how to add them, see the RacialTech patch.



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