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Perhaps the most serious bug in v1.25 of Master of Orion 3 is the fact that AI Transport TFs automatically disband the turn after they are created. This makes it impossible for the AI to invade any world unless it can reach that world within one turn. Obviously, that isn't the case most of the time. So the AI rarely has a chance to invade worlds, which is arguably the most effective way of expanding.
This patch corrects that problem.
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